Thursday, 24 May 2012

Radiant Defense [ANDROID REVIEW]

COLOURFUL SCI-FI STRATEGY GAME IS COMPLEX ENOUGH FOR A FEW PLAYTRHOUGHS - BUT EXPECT A HARD RIDE IF YOU'RE PLAYING THE FREE VERSION.


So What's It All About Then?
Free-to-play sci-fi tower defence (TD) game that has you defending humanity from waves of increasingly tough alien jelly thingies. The Radiant name has been used for a colourful side-scrolling shooter in the past and the developers, Hexage, have now made the action a bit more strategic but still  just as visually-awesome.


The story goes that a series of "vortexes" have opened up in space. Through these vortexes lurks an alien warlord - the Supercreep - who has his evil eyes set on Earth! You play each level by placing walls to guide the alien hordes through the level - keeping them away from your base for as long as possible. You can then place and upgrade a whole bunch of offensive towers (gun, laser, rocket, missile, flamer), a number of support towers (damage-boosting spotlights, cash-boosting tower) and other defences (such as mines and "power blades" to place in the baddies' path).


A limited version of the game can be play for free - this allows you to play through all levels using a very small selection of the available weapons. I have played this version for a while before upgrading to premium weapons - the four weapon packs cost 69p each - so £2.76 for a fully-unlocked version. I will outline how I found each version below.


+++ Colourful Fun +++
The game is full of bright colours and charming humour - each enemy, weapon and environment has a distinctive colour and visual effects to clearly distinguish what exactly is going on during big battles. I really love it when developers take advantage of the range of colours available to them - too often do games only use a flushed-out pallete of different shades of brown. Not here - Radiant Defense makes good use of the entire rainbow - meaning that your phone's screen will light up with face-melting prettiness. 


The game is also filled with moments of brilliant humour - most of the conversations between the alien boss and the human defenders genuinely funny - breaking up the waves of action to reduce the likelihood of the game becoming stale. Take a look at the conversation snapshots below for a little example of this - mild but still worth a giggle.






+++ Strategic Variety +++
Plenty of ways to wear down tough enemies - and plenty of different enemies to test out your strategies. The enemy offensives include huge armoured beasts that take major damage before dying, mass cannon fodder bombardment, shielded enemies that need energy weapons to expose and speedy buggers that have regenerative health.


This means that you need a good arrangement of towers to beat all of these types of enemies - and it takes a bit of practice to know where to place your towers and walls. Knowing when to save your cash, when to buy brand new towers and when to upgrade existing ones all have to be factored in - perhaps try each level a couple of times to see what works best for each situation.


The walls add another dimension too - you set these up at the start of each wave to guide the enemies along and can be used to form very long paths for those tough enemies or to make shorter routes of concentrated fire if facing enemies with regenerative health. This is one of my favourite types of TD game - I find having the power to sculpt the route that the enemies take much more enjoyable.


When combined with the VAST number of towers and tools at your disposal in the premium version - over 15 towers to tinker with and upgrade to your heart's content - there should be many hours of play available here. 


Along with the weapons already mentioned, there are also "superweapons", which cost a great deal but can mean the difference between an overpowering alien invasion and large piles of dead space jelly. These are an extra little thrill to play with - finally getting the Omega Cannon after saving up for ten waves led to several cries of "Oh yes, Supercreep! Time to die!".




--- Unbalanced Difficulty ---
O.K. - let's make this clear - the free-to-play version is hard. Really bloody hard. The number of towers available is very small (only the gun, rocket and laser towers plus some support units), so only a near-perfect array of towers will stop the hordes from getting through. 


If you make a mistake in your set-up in earlier waves, it is near impossible to rectify it later, meaning that you have to restart the mission entirely. The developers were good enough to let you retry a wave if you fail it - but realising that your strategy just isn't going to work on wave 37 out of 40 is still horrendously infuriating. The screenshot below shows the level that I gave up on (mission 3 out of 9), as I could not save up the resources to kill the final boss when the time came.




The harsh difficulty level isn't much of a problem in itself - many TD games make it their business to be as challenging as possible. The real issue is that when I finally caved in and paid for the upgraded weapon packs, the whole game became much too easy! There are even cash boosters - so you can earn extra cash along with having vastly more useful weaponry!


Using the mines and power blades to take down the harder enemies - plus the sheer range of offensive tools - meant that no enemy posed much of a challenge from that point onwards! In fact, I haven't lost a single life on almost all of the later missions thanks to the premium weaponry. 


Perhaps if the mines and power blades could only be placed prior to battle - so once a power blade wears out, it cannot be replaced and so that you can't use mines as ad-hoc explosives placed in the middle of huge groups of baddies - then maybe there would be more of a challenge.


So, in summary:

  • if you like a really difficult TD game - get the free version.
  • if you like an easier TD game - fork out for the upgrades - it's still great fun but won't cause hair loss.



Oh, and if you were able to beat the game on the free version - I would love to know how. Seriously, just "how"?


Conclusions
IN MANY WAYS, RADIANT DEFENSE IS A MASTERCLASS IN "FREEMIUM" ANDROID GAMING - PLAYABLE FOR NOWT BUT WITH CLEAR BENEFITS IN UPGRADING.

IT'S WELL WORTH A PLAYTHROUGH TOO - IF YOU LIKE FUNNY, COLOURFUL STRATEGY THEN THIS SHOULD BE RIGHT UP YOUR STREET.

HOWEVER TO GET THE MOST OUT OF IT, YOU WILL HAVE TO CONSIDER PAYING A FEW QUID AND ACCEPT THAT IT MAY OFFER LESS OF A CHALLENGE.


Feel free to post comments or contributions to improve the experience!
Any stock images in this review are subject to relevant copyrights and are kindly provided by: https://play.google.com/store/apps/details?id=net.hexage.defense&hl=en
All in-game screenshots were taken by Brighton Games Trader.

St. Ann's Well Gardens Spring Festival [BRIGHTON FRINGE 2012]

FANTASTIC FAMILY FUN DAY OUT.


ENOUGH SOUNDS, SHOWS AND STALLS TO KEEP MOST PEOPLE HAPPY FOR AN AFTERNOON.




What's It All About Then?

Free festival held on Saturday 19th May at St. Ann's Well Gardens as part of the Brighton Fringe Festival 2012. 


The festival took over most of the park for the day, with a large variety of dance, music and activities on offer. Big thanks to Friends of St. Ann's Well Gardens for helping to put together such a fine assortment for the Spring Festival.

So Was It Any Good?
+++ Family Variety +++
Kids and families were clearly worked into the equation from the start - there was plenty to keep young children and adult children happy all day. With a "Kid's Rave" playing hits from the likes of Michael Jackson, a skate park with a few ramps to show off your skillz, a play park complete with climbing frames, plus plenty of stalls with face painting and kids toys.


All of the performances in the festival were child-friendly too - plenty of bright colours and cheery sounds to keep the young ones entertained. This left parents free to take in the glorious sunshine and the fine food and drink that was available.



+++ A Big Song and Dance +++
The music and dance at the festival were all brilliant. The majority of the photos in this post are of the Brighton School of Samba, who danced and paraded around to a drum company's beats. Both the wonderfully-colourful dancing and the pounding drums were amazing - I couldn't get enough of their vibrant energetic performance which lit up the park for around half an hour. 




Towards the back of the park, there was a stage set up where several bands played. I was only able to stay and watch the band shown in the picture on the left - who had a slightly prog/rock sound that was very enjoyable. The singer had a nice voice too - except when she felt the need to scream wildly and flail around for a while. It seemed a bit noisy for the serene park atmosphere, but the rest of their set was good. To add to this, Brighton's resident dancing dude added some visuals to the music (see bottom picture).


+++ Stalls A-Plenty +++
The stalls and stands that dotted around the park were a credit as well. With foods ranging from falafel to waffles, from pakoras to pancakes, there was something for everyone. Veggies were catered for in the curries, stir fries, cakes and snacks - and meaties had some local cooked meats to be getting on with. 


On top of that were plenty of things to buy - arts and crafts, books, clothes, cosmetic and loads more - I didn't have enough money on me to get all the stuff I wanted!


Then there were stands set up for fitness and martial arts - with some demonstrations that you could get involved with if you fancied running an assault course or getting in the ring with a karate expert! I didn't try these myself (strangely enough) but it was great to see so much going on - and the public certainly seemed to love it too.

This dancing dude really rounded off the festival nicely.


Conclusions
The Spring Festival was a bright and fun
day out - made even better by the wonderful sunshine!


With so much going on, my only complaint would be that I didn't have the time or money to enjoy it all!


Can't wait until next year!

Feel free to post comments or contributions to improve the experience!
Any images in this review were taken by Brighton Games Trader.

Tuesday, 22 May 2012

Barricade [BRIGHTON FESTIVAL 2012]

BIZARRE AND INCOMPREHENSIBLE 
ACROBATIC PERFORMANCE
FILLED WITH CRAZY STUNTS, 
MADCAP HUMOUR AND SOME 
INVENTIVE USES OF STAGING.

Image sourced from http://brightonfestival.org/event/584/barricade/
What's It All About Then?

Free dramatic performance held on Saturday 5th May at Hove Park as part of the Brighton Festival 2012. Barricade was created by NoFit State - a company that has performed in previous years at the Brighton Festival.


Description by the creators: "Two trucks block Hove Park. They disgorge their contents, creating an obstacle to normal paths and daily routines. Suddenly, the wind is rising. People are constructing defences to protect themselves from the storm. They hurry to bring tyres, ladders and other objects in impossible volumes. The barricade they build, a spectacular aerial playground, sets the scene for a maelstrom of breathtaking circus. Barricade invokes a glorious spirit of resistance to empower its people to fight for freedom. A freedom from their own fear, doubt and suspicion".



The stage used in Barricade was awesome in its own right.

So Is It Any Good?
+++ Big Thrills and Skills +++
The show was full of huge set pieces, with the entire stage turned into a giant playground for these very talented performers. They used the main floor, the wings, the rigging - and even had room to fit a full band in for musical accompaniment! 


The action that took place was jaw-dropping - seeing the performers lifted into the air on ladders that are hoisted and lowered in alarmingly swift movements (see very bad picture - right). Later on, there was a terrifying trapeze section that included stunts which seemed virtually impossible - and ended up requiring the safety rope to keep the artist from falling to the floor! Fair play to that woman though, she got straight back into it and tried again - this time pulling off a violent swinging spin while raised 20 feet into the air.


It was clear that these were top-quality performers showing off some of the more creative uses of their talents - the whole show was a whirlwind of jumps, spins and flips - all showcasing some of the finest circus skills that Brighton has seen.


+++ Variety Show +++
Small segments of the show diverted our attention to specific areas - the section badly photographed here involved a guy stuck on a perch above the stage with another performer coaxing him down. Every time he jumped down though, he would land on a trampoline and bounce straight back up! The guy down below then joined in, so the two were leaping between perch and stage in all sorts of acrobatic fashions. It was some nice light relief to the tense,  large-scale action in other parts of the show.


Then there was a middle "fight" scene that involved use of pyrotechnics - including flame staffs twirling through the night and bursts of flame shot into the air. This sensational spectacle lit up the entire park, leading to many "oohs" and "aahs" from the audience. The majority, myself included, were captivated by the brilliant visual drama that unfolded - I don't think my eyes turned from the stage once during the hour-long set.

--- Hard To Follow ---
The main problem I found with the show was the "story". There seemed to be a tale about an authoritarian regime and  people rising up against it - but that was guesswork based on costumes really. The dialogue consisted of some guys with European accents shouting "We must fight!" before cartwheeling across the stage in crazed fashion.


Other sections had a multitude of performers talking about being "sorry for their sins" - with one woman seemingly repeating this in French. I wasn't quite sure why they were doing this and it was quite bewildering for everyone watching - all of the conversations I overheard on the way out of the Park generally went "That was good! No idea what was going on!". "Yep, same here. Looked great but was very confusing".


So the hard-to-understand story detract from the fantastic action being shown - it's just that no-one knew what it was all about. A small issue with a dazzling performance.


Conclusions
This show was very impressive -
each of the performers was showing off spectacular skills throughout.


The variety in scale and mood for the action was good to see - quiet, humorous sections broke up the big action.


If only I knew what the show was all about!
Looking forward to next year's production.

Feel free to post comments or contributions to improve the experience!
All images in this review are taken by Brighton Games Trader (except otherwise stated).

Monday, 21 May 2012

Brighton Must-Sees [BRIGHTON FRINGE 2012]

JUST A QUICK RUNDOWN OF THREE COMEDY ACTS THAT WERE SHOWN FOR FREE AS PART OF THE BRIGHTON FRINGE.

Host - Dec Munro
The Thursday 17th performance was warmed up by Dec from Test Tube Comedy, who tried to get the audience in the right mood by informing us that the plan for the night was to "Say 'Hi', high five and then start with the public sex". As I turned up for this event with my mum and brother, you would imagine that this would lead to embarrassment. Thankfully, my family aren't too shocked by humorous insinuations of incest - so a bit of incestuous banter made the room chuckle uncomfortably. 


Dec got the audience is a cheeky, positive mood and made us feel engaged in proceedings - setting the stage for the first act to really knock us out, yeah? Hmmm...


Mike Sheer
The first act was a young Canadian guy who begun with more crude and controversial jokes to make the audience a little uncomfortable. These focused on hatred of Jewish people (the comedian describing himself as Jewish - and hating Jewish people too), jokes about Canadians and Americans and hints at darker jokes as well.


Sadly, the room didn't warm to these themes - I don't think anyone was happy laughing along too much about Jew hatred and the Canadian/American stuff was a little lost on us (is there some sort of tension there?).


The set wasn't helped by a Brightonian heckler with an Irish accent - so the comedian tried to make jokes based on his accent - to which the heckler kept knocking him back with "I'm from Brighton, you jack ass". Yeesh.


Nick Purves
The second comedian described himself as a boarding school kid and sported a very posh accent. Luckily, he was able to joke about his upbringing in a way that made the crowd laugh - his anecdote about a schoolyard disagreement over "Lord of the Flies" that turned to fisticuffs made the majority of the tough room giggle.


He managed to hold his own through the fifteen minute set, going through other events in his life in a lighthearted fashion - including overcoming his speech impediment which he described in humorous scenes which were very amusing to watch. A good performance. 


Sajeela Kershi
The final comedian was a woman who described herself as coming from a posh town in Surrey but was raised with Asian Muslim traditional values. Her humour was quite centred on issues surrounding the Islam faith, such as her dirty fantasies about Allah sucking on a pork sausage and her experiences as a child... with Elton John.


Sajeela was a confident and talented performer - she took charge of the room as she walked on and got plenty of laughs with her outrageous humour. Getting the audience involved too - she accused one gentleman of coming to her home town solely for dogging purposes. Niiiiice. 


She was possibly the most popular act of the show - providing laughs throughout and showing off her skills as a great comedy storyteller. Highly entertaining.


A nice sneak preview of some of the acts who have bigger shows during the Fringe - I'm not sure how many of the audience would have paid to go and see the full acts but they were certainly a good laugh in fifteen minute slots.


Feel free to post comments or contributions to improve the experience!